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New vegas revolver mod
New vegas revolver mod






XX001F46: Flamer Pistol Expanded Cylinder XX001987: Plasma Disruptor Internal Phase Controller XX001986: Plasma Disruptor Extended Battery Project Nevada Weapon Mods (From "Project Nevada - WMX.esp) XX714423: Homemade Assault Rifle Silencer XX0044CE: Three Shooter Barrel Reinforcement XX003367: European Battle Rifle Folding Stock XX003366: European Battle Rifle Night Scope XX003364: European Battle Rifle Extended Barrel Project Nevada Weapon Mods (from "Project Nevada - Equipment.esm) XX00084B: Tri Beam Laser Rifle High Capacity Terminal

new vegas revolver mod

XX00084A: Tri Beam Laser Rifle Heavy Duty Capacitors

new vegas revolver mod

XX000849: Tri Beam Laser Rifle Focus Optics XX000844: Power Fist High Capacity Valved XX000841: Plasma Pistol Magnetic Accelerator XX000840: Plasma Pistol High Energy Ionizer XX00083F: Plasma Defender Sheath Stabilizer XX00083D: Plasma Defender High Capacity Terminal XX000836: Hunting Revolver 6 Shot Cylinder XX00082C: Assault Carbine Forged Receiver XX000829: Anti Material Rifle Custom Bolt XX000828: Anti Material Rifle Carbon Fiber Parts XX000827: 25mm Grenade APW Upgraded Internals XX0155C4: LAER Mod - Auxiliary Recharger Clip XX012806: Bear Trap Fist Heavy Duty Springs XX012805: Holorifle Reinforced Components I'm pretty sure this is all right, but it's a long list and there is every possibility I've goofed a few times.Ġ010C852: Light Machine Gun Expanded DrumĠ010C857: Grenade Machine Gun High Speed KitĠ010C863: Assault Carbine Extended MagazinesĠ010C865: Sniper Rifle Carbon Fiber PartsĠ010C86D: Gatling Laser Carbon Fiber FrameĠ010C86E: Missile Launcher Guidance System Please let me know if I've made any mistakes.

new vegas revolver mod

You are welcome to add lists for other mods in the comments or message me and I'll add them to this list. For example, Dead Money typically loads first after FalloutNV.esm, so you would replace the “XX” with “01” for the Dead Money mods (assuming your load order has Dead Money loading immediately after FalloutNV.esm). When you see an ID number starting with “XX”, “XX” will be the load order (mod index) for that particular mod. If you don't know what a mod does, just copy the name and paste it into a google search.maybe include the name of the mod it's from (for example, type in “red glare far sighting” and “Lonesome Road”) and you should be able to find a description. I didn't include explanations for them because.well, it would take more time than I have to include them. This is a very long list because I included the weapon mods from a few of the more popular mods on the Nexus. I couldn't find a comprehensive listing of all weapon mods in one place, so I decided to make one. I do realize New Vegas is a very old game but I figure posting this will help people searching this topic. First, please let me know if I should have posted this elsewhere.








New vegas revolver mod